#1 - Jan. 10, 2014, 8:29 a.m.
Mine Field does not reduce recharge based on tools. Video link.
Throw Mine does not automatically trigger and does not remove a boon. Video link.
Another problem occurs when traiting Forceful Explosives. The radius of Mine Field is 120 both with and without the trait. Actually, the radius becomes blue when traited indicating a change, but the value does not change. Video link.
The above bugs were acknowledged by Tyler Chapman. What’s below this point has not been acknowledged yet.
Here I´ll post the discovery I had after Tyler acknowledged the inicial post. This is an EDIT.
Here I summarize what’s on the video:
For Throw Mine:
- It can be detonated by a creature if the creature enters the detonation area after Throw Mine is placed;
- If it’s detonated by a creature, then its cooldown is based on the time I placed the Mine;
- If I detonate it by hand, then the cooldown starts from the moment I detonated the Mine and not from the moment it was placed.
For Mine Field
- Mine Field cooldown is affected by Speedy Gadgets reducing the cooldown from 20 to 16 seconds when detonated by the player;
- The cooldown starts on the moment of detonation by the player;
- If detonated automatically by creatures in its area of effect, then the cooldown is again increased to 20 seconds and the cooldown is started from when the last detonation occurred.
- Something is odd with the detonation area. Creatures very close to the detonation site still don´t trigger the mine.
