Does Legendary crafting punish alts?

#1 - Sept. 17, 2012, 7:31 p.m.
Blizzard Post

I like the idea behind Legendary items, and I’m happy to see that the majority of ingredients don’t really require people to grind, just to play the game normally (or grind if you want them RIGHT NOW). However, there is one thing that annoys me: Legendaries give an incentive for people to play mostly one character, instead of playing equally between multiple characters.

I think that something that takes as much effort to be done with multiple characters as to be done with a single character should give the same reward for both playstyles. Currently, some of the ingredients required for Legendaries don’t follow this idea. For example:

  • Obsidian Shards are soulbound. A Legendary requires 250 of them, and they only available by being bought with Karma, at 2.100 for each. In other words, this ingredient requires someone to earn 525.000 Karma with a single character. Since it’s not really easier to get Karma by playing with multiple characters, as opposed to playing with a single character, players who use multiple characters are punished here – they would need to play a lot with a single character to get the Karma for the Shards. ArenaNet could have fixed this by making the Obsidian Shards account bound instead of soulbound, but for some reason they chose to not do so.
  • Dungeon tokens are soulbound, not account bound. Since Legendaries usually require 500 of a given dungeon token, this means they require someone to play with the same character multiple times through the same dungeon. Someone who plays with multiple characters is going to end at a loss, even if it’s as hard to do a dungeon’s explorable mode multiple times with a single character as opposed to with multiple characters.
  • Map completition is linked to a single character, as well. I have explored the Charr lands with my Charr, the Norn lands with my Norn, and etc. This is as hard as exploring those areas with the same character, yet 100% map completition with a single character rewards two Gifts of Exploration, required for Legendaries; meanwhile, doing the same thing – exploring the entire world – with multiple characters doesn’t give that kind of reward.

Is someone else bothered by this, or am I alone in this concern?

#14 - Sept. 25, 2012, 4:35 p.m.
Blizzard Post

Obsidian Shards and dungeon tokens are both Account Bound now. (We are fixing the issue with existing items not being converted to Account Bound)