Do raiding base events scale?

#1 - March 24, 2014, 11:59 a.m.
Blizzard Post

Does this mechanic even exist in the WvW?
I can’t tell if it’s missing, or it’s just brocken!

I originally had the impression that in the EotM patch when you attack a base, the event will scale to the number of players to discourage large single zergs, and make actually defending it an option.

What would you people think if:
The events of capturing an enemy base were to scale with Diminishing returns for the attacker if players are not defending it, to discourage single large zergs and encourage smaller teams that wouldn’t just march overpowering the opposition.

If you disagree, please specify your reason, weather it is your love for large zergs or you think that it would break the game in some way.

#8 - March 24, 2014, 10:37 p.m.
Blizzard Post

You guys more or less covered the answer, but I’ll clarify.

In normal WvW, the Objective Events DO NOT scale. Though some of the events like the Grub and Tree Spirit DO scale.

In EotM, the Objective Events DO scale. However, the health scaling likely needs some tuning here, as it is set to cap out at around 300% additional health currently. In EotM, we wanted to noticeably reduce (but not eliminate) the advantage a bigger group has over a smaller group. We wanted having superior numbers to still feel important, without feeling like that was almost always the deciding factor in fights.