Does this mechanic even exist in the WvW?
I can’t tell if it’s missing, or it’s just brocken!
I originally had the impression that in the EotM patch when you attack a base, the event will scale to the number of players to discourage large single zergs, and make actually defending it an option.
What would you people think if:
The events of capturing an enemy base were to scale with Diminishing returns for the attacker if players are not defending it, to discourage single large zergs and encourage smaller teams that wouldn’t just march overpowering the opposition.
If you disagree, please specify your reason, weather it is your love for large zergs or you think that it would break the game in some way.
