Please rework dishonor. 1 out of every 2 games either I have 4 people or the other team has 4 people.
Please discuss CONSTRUCTIVE ideas on how to fix this.
Also check out similar topics:
Game OVER Devs treatin us like test realm
Please rework dishonor. 1 out of every 2 games either I have 4 people or the other team has 4 people.
Please discuss CONSTRUCTIVE ideas on how to fix this.
Also check out similar topics:
Game OVER Devs treatin us like test realm
So what would you like to see?
A “ready” button that appears before the match is created, and if someone doesn’t hit it within some time-window the match is aborted and both teams are returned to the queue? Perhaps the non-responding players kick out of the team, or kicked out of the entire queue?
One way would be to check your heartbeat every so often with a “are you still here” button, but that would be kind of annoying. It also doesn’t address the players who leave because they don’t like the team they are paired with.
We could just ramp up the dishonor system.
I know the team has their own thoughts on this, but I’d really like to see if someone here can come up with something awesome.
Hey guys. I really like some the ideas in here. Some of you definitely got us talking about how to make things smoother.
I’ve got this thread bookmarked so I can come back to it.
One thing I would suggest you keep in mind is that some of our users don’t even lift, and will troll any system that can hurt others.
Why do I sense a great deal of sarcasm from you…?
I regret if it came across that way. I was trying to include as many possible side-issues, alternatives, etc. that I could think of to spark more discussion.
We really do value your opinions and find the ideas discussed here useful.
For example, just last week I’ve spent some time trying to figure out how easy/difficult it would be to pull in users from the yolo queue to fill in the missing spots., which was not part of the original technical design.
I know someone here will probably think less of me for admitting that oversight, but I think it’s more important to show that we take you seriously.