Disheartening if true

#1 - Sept. 10, 2013, 8:52 a.m.
Blizzard Post

http://www.reddit.com/r/gaming/comments/1m39o7/mmos_in_a_nutshell/cc5hfvo

So, I’ve never really paid any attention to PvE – Not at all. I don’t know whats coming out, I don’t pay attention to the release schedule, what they get, etc etc etc. I understood that PvE got alot more than PvP in terms of content – that much was painfully obvious.

But is what this person saying true? Twice a month PvE players can expect new and interesting content? This is an exaggeration, right?

I mean how could it be true, when we’ve been waiting nigh on 3 months for this awful meta to change, still have 1 game mode, solo Q is still busted, a lot of the population is still experiencing lag issues in games… and so on and so on.

#2 - Sept. 10, 2013, 9:25 a.m.
Blizzard Post

The updates exclusive to PvE and PvP are hard to compare. Almost all PvP features require very intensive programmer and server support like solo queue, matchmaking, custom arenas, spectator mode, etc. Living story updates leverage existing technology to advance the story and expand content with new mobs, crafting recipes, dungeons, etc. PvP has few areas expandable by content; the main feature being maps which we release regularly. Balance updates affect all parts of the game and don’t come out for one any faster for one than the other.

#39 - Sept. 10, 2013, 2:31 p.m.
Blizzard Post

Letting you guys know I’m still reading this thread. This topic comes up a lot and there is usually very little feedback simply because its so hard to explain without going over all of game development.

As for the sibling analogy, clothes are clothes. It doesn’t translate well to the different kinds of updates we release. I think relating to computer updates could be better:
Two siblings. One enjoys buildings and tweaking computers, and using it to its full extent to play the latest and greatest games. The other only uses the computer as a means to do homework, play casual games, social network, etc. The first always wants the latest parts, but they’re very expensive and the parents can only afford them on special occasions. However, lots of software for the other sibling may be easy to acquire because its cheap or free, and readily available. Even though the first sibling still wants software too, it’s relatively useless without those shiny expensive parts. In the end, one sibling gets more presents than the other without knowing how different they really are. I hope that makes sense :P

#41 - Sept. 10, 2013, 2:46 p.m.
Blizzard Post

I do want to say again that while I’ve been very harsh with my opinion here, I do still appreciate you taking the time to read and respond to the thread as a whole. I might not be happy with the current state of PvP, but I’m not just here to bash the game – I’d like to see it reach a better place, and hopefully soon.

I know you all love (or want to love) the game :P