Bandits have been way overpowered in my opinion and what I experience at the moment in Greyhoof Meadows is rather annoying … (a) the area is more or less completely empty and (b) whenever a cutpurse switches to the gun they have knockback. Since their cooldown is timed with your stun … once they get you you’re dead because you never get up again. Your only chance is that they push you out of their aggro so that they retreat and that you can outheal the conditions.
Is this intentional or yet another fine example of quality assurance?
