Current System hampers World Completion

#1 - May 6, 2013, 2:25 p.m.
Blizzard Post

I’ll start by saying that I’m posting on behalf of some friends of mine who joined the game recently, as well as my partner, who started playing in the Beta before we had to take a break from the game for a little while. (I’ve had my map finished for a while, but they deliberately about forum interaction.)

The fact that World Vs World maps are part of map completion combined with how relatively stagnant the current server ranking system has become makes it very difficult for many individuals to complete their world maps.

Back in the early days when match ups basically changed weekly, the rotations were not only more dynamic, but also had a tendency to mix up the color your server would represent. Our server has been stuck as the “red” server for two months and counting (if not more than that,) and certain points of interest and vista on the map have remained very difficult to capture.

Whether this is because the servers we’re up against are too challenging or that we’re not organized enough to take the towers isn’t really what I’m trying to address – I’d rather address the relative ease one used to have in getting to those locations on the map. If it was too rough to get one week, you could wait a week or two for the colors to rotate in your favor. Now the advice other players offer is either “pay some gems to transfer servers” or “buy a commander tag and lead an assault on where you need,” neither of which are easily accessible or desirable for most casual players. (Please don’t tell me that gold is “so easy” to get in this game, either – I’ve heard it, and am also conscious that not every player has the same experience regarding in-game wealth.)

I’d like to see a weekly rotation of colors within tiers, and / or a different scoring system that would allow for more dynamic match ups. The current system encourages server transfers, which I understand is a gem / gold sink, and thus might be intentional, but is not very player-friendly. Hopefully this is in the works, but more importantly I hope these changes are coming soon if they are indeed coming at all.

#13 - May 6, 2013, 3:19 p.m.
Blizzard Post

We are currently in the process of taking some steps to alleviate this. Both on the stagnant match side and on the server color side.

#37 - May 6, 2013, 9:38 p.m.
Blizzard Post

Yes, let’s hear another post about how legendaries need to be easier to get.

You don’t like too bad. This is wvw its a form of pvp not some place for all the carebear pve players to hang out

Make a well thought out post on the WvW forums, first two replies shows you exactly why most casual PvE players don’t want to enter WvW.

I think my favorite part of this whole thread , (Which I’d intended to ignore, but it just got so many comments…) is that I actually do actively participate in World vs World. I was just posting on behalf of people who would prefer not to, and also prefer not to post on the forums.

In any case, thank you for the support.

Regardless of the tenor of this thread, we are trying to make this better for both PvE and WvW focused players. Hopefully the changes we have incoming will make a difference.