Currency Exchange Inflation

#1 - Nov. 5, 2013, 4:46 a.m.
Blizzard Post

So I’ve just gotten myself a self style hair kit with some gold I had lying around. 250 gems cost me 17 gold and 80 silver i believe. Seriously, This is starting to get ridiculous. I play this game all day every day and even I can hardly afford these prices. Imagine a casual player trying to get some of these items, the only choice they would have would be to actually spend real money on it and the entire point of the exchange is so we don’t have to do that. I’d rather spend real money on gems because I want to not because I have to. We need to fix this, obviously nerfing every possible way of making gold isn’t working and we need to try something else. Even if it mean making gold easier to come by and inflating prices slightly it would be better than prices inflating but actual income rate staying low.

#16 - Nov. 5, 2013, 1:09 p.m.
Blizzard Post

The gold to gem rate on the exchange is not a measure of inflation. If you consider how the exchange works and interacts with players you’ll realize that it’s a great measure of only one thing…

#32 - Nov. 5, 2013, 4:16 p.m.
Blizzard Post

The gold to gem rate on the exchange is not a measure of inflation. If you consider how the exchange works and interacts with players you’ll realize that it’s a great measure of only one thing…

You tend to answer a lot of questions this way. Almost Socratic (I’d think you were a lawyer if I didn’t know you were an economist).

I wish you would complete the thought, become most of us don’t think in economic terms. Although I’m sure repeating yourself over and over gets old.

I often leave the answer open for others for two reasons:

1. There’s lots of smart people here who know the answers and they should get an opportunity to demonstrate it.

2. It further reinforces the point when some of the community knows and understands what I’m attempting to convey and can demonstrate it without my help.

The answer is the demand for gems vs the demand for gold, but the kicker is only in the subset of players participating in exchanges in each direction.

/nod to azurrei.5691

#36 - Nov. 5, 2013, 5:08 p.m.
Blizzard Post

We did consider using the same method for the exchange and TP. I’m not currently at liberty to discuss all our rational, but I will say that we game to the correct conclusion that using a standard trading system would have been a mistake.

#39 - Nov. 5, 2013, 5:26 p.m.
Blizzard Post

“game to the correct conclusion”? Freudian slip? :p

Lol, that’s good enough that I’m not going to edit the mistake