Hey all!
As many of you may know already, team Denial Esports won the MLG Guild Wars 2 Invitational last Friday. Please join me in congratulating them, it’s well deserved!
Congrats!!
Hey all!
As many of you may know already, team Denial Esports won the MLG Guild Wars 2 Invitational last Friday. Please join me in congratulating them, it’s well deserved!
Congrats!!
That was a great tournament and Denial Esports came out on top! Great job to Denial Esports and everyone who entered and participated!
Unbelievable! I didn’t think anyone could carry Denshee that hard.
Just kidding! Congrats!
Awesome tournament! Congrats to Denial Esports for the win. Great job to everyone who participated.
Awesome tournament! Congrats to Denial Esports for the win. Great job everyone who participated!
Hey all,
This thread is to congratulate the team that won the MLG Invitational tournament. Please keep it on topic, or take your off-topic discussion to a different thread.
Thank you!
We aren’t planning any tournaments right now, though we are helping/supporting some community-driven tournaments that are coming up!
Yes, we’ve seen some of the more competitive teams disband or leave. There’s a pretty big drop-off in skill from the top tier, which means that anyone in the top tier doesn’t need to put as much effort in to practice.
We can’t stop people from leaving. What we can do is keep developing the game until it’s in a good place, and those players don’t want to leave, or want to come back. In the meantime, I will continue to focus on helping support members of the community that do put in the extra effort to run tournaments or help new players. That’s the beauty of having a sub-free game. 
I know that’s probably not the answer you guys were looking for, but we are still working on the game. Yes, it’s likely not as fast as you want it to be, but there isn’t much we can do on that front except to keep pushing forward.
Thanks for the support!
Kline.9561, a lot of the tips/suggestions you make in your post are things that are big focuses for us. The good news is that some of that work is spread out over several different teams, so while it might take a while to develop, we have a lot of great features coming to help with barrier to entry, etc.
As for monetization, that’s a bit more difficult considering we already give a lot of the things that can be monetized away as we don’t want to have a huge barrier to entry in PvP. If you have suggestions for stuff like that, feel free to share! 
Thanks for sharing your ideas and thoughts, all! I’ve passed this feedback on to the team.