Communication in game

#1 - March 16, 2014, 4:22 p.m.
Blizzard Post

In the “Competitive Casual Gameplay Options” thread a really great discussion got started about improving communication in game. This topic became big enough that I really felt it deserved its own thread. The topic was started especially regarding Solo Arena but we can open it up to other areas of PvP here.

This is just a discussion to kick around some ideas on ways the game could improve communication.

So, here are a couple of questions.

What can the game do to improve communication between teammates in-game through the UI?

How much of an impact do you think the mini-map overhaul we did last year had on communication in game?

#31 - March 16, 2014, 9:23 p.m.
Blizzard Post
  • Mini map that actually shows a player dead. It shows player down, but when they actually die its like they are still alive again.

This was a bug introduced with the ‘Force-Respawn’ feature. It will be fixed in the feature patch. My bad.

#32 - March 16, 2014, 9:25 p.m.
Blizzard Post

I’d like to bring up one problem that always arises when we talk about these kinds of features. How would these systems work across different game modes? Either the functionality has to be generic enough for multiple game modes, or have specifics for each map type (which can be harder to learn).