Change the current scoreboard in sPvP

#1 - May 5, 2014, 2:37 p.m.
Blizzard Post

Please remove the personal point system in the score board. It only fuels ignorance.

Remove it and put something useful like actual stats.

Physical Damage Done
Condition Damage Done
Overall Damage Done
Healing Done
Healing Received
Interrupts
Resurrections
Damage Received
Damage Blocked
Damage Dodged
Damage Evaded
Dodges
Damage Reflected
Deaths
Points Neutralized
Points Capped
Decaps Prevented

Just to name a few.

Currently the point system accomplishes nothing but cultivating foolish behavior.

#26 - May 21, 2014, 11:53 a.m.
Blizzard Post

We agree the scoreboard needs an overhaul at some point. What kind of functionality would you want to see on the scoreboard? Stat comparison between teams? Between players? What you scored best in?

#28 - May 21, 2014, 12:04 p.m.
Blizzard Post

@infantrydiv, we could list individual stats for days, but what kind of features would you like on the scoreboard? Sorting? Comparisons? Histories? Live updates for spectators?

#38 - May 21, 2014, 1:19 p.m.
Blizzard Post

@infantrydiv, we could list individual stats for days, but what kind of features would you like on the scoreboard? Sorting? Comparisons? Histories? Live updates for spectators?

You know, for the end of match scoreboard, why not make it fullscreen a la Halo? Since there are so many possible stats to show, then I think it makes sense to direct a players attention to them in this way. You could even make it a part of the loading screen for the exit button, to make it non-intrusive. Also, histories would be great. I sometimes miss the scoreboard on some games and I find the info useful to analyze my plays. Even a limited one, past game, past five, past ten, would be really cool.

Fullscreen UI would be a bold maneuver. If we keep adding things to the end of the game like stats and reward tracks, we’ll need to eventually do something about the fact that you can still respawn and fight after the game ends. We could switch everyone to be friendly, deny respawn, kill everyone