I know you guys have close ties to Riot Games, including at least one crossover developer (Ryan Scott).
You should really take a balance lesson from them. League of Legends is far from perfect, but at least Riot understands the importance of compensating gameplay bug fixes with balance alterations. You can’t nerf every single skill of a class indirectly through bug fixes, and not compensate the class by buffing other areas. Nor can you bug fix skills that make them better, and not take away legitimate power in other areas.
I’m not going to take a side in the “Elementalists suck/don’t suck” debate, but when they’re regarded as one of the worst professions in the game, and you nerf them through bug fixes, you have to compensate them with real power, or you’re going to have a metric crapton of angry players. And it doesn’t just apply to Eles, it applies to any class.
There are tried and true ways of balancing and fixing skills. Nerfing already bad classes for the sake of consistency without just compensation is one of the quickest way to get people to stop playing your game.
