Bring pause to GW2 for event.

#1 - Sept. 29, 2013, 1:04 p.m.
Blizzard Post

Hey, after watching semi finals of League Of Legends yesterday, i was wondering : Why there is no pause yet on this game ?

Last ESL Opening cup, we got a DC of our guardian, cost us the chance to win the 1/4 final LB.

Last MLG, we got a DC on our guardian again on legacy of foefire which cost us the chance to win the 2nd map.

I don’t care having a DC on team queue and loose a map against a team, because you’re just going to loose some rank which is reversable, but having a DC in a tournament can cost you the tournament which is critical. I’m sure we are not the only team in this situation and a lot of team had the same faith ( i’m thinking about CC ).

Regardings all e-sports games ( sc, lol, etc ) they all have a pause available when a DC happen.

I was thinking of the dev to give to the admin/casters in the game the right to pause the game during event tournament.

/discuss
/add_this_feature_please

peace&love.

#43 - Oct. 11, 2013, 8:25 p.m.
Blizzard Post

It’s quite easy in fact…

Actually, it’s not easy. If it were, I can guarantee you that I would have already implemented it myself. We LOVE easy changes that improve quality of life for our players. (Maximum payoff for minimum effort. :P)

This is definitely something we want to do, but it’s at a lower priority than what we are currently working on. I know that isn’t what you want to hear, but it’s how we have to approach these sort of things.

#46 - Oct. 11, 2013, 9:05 p.m.
Blizzard Post

Hmm, maybe this is a good opportunity to get your feedback on the issue.

Do we freeze everything or do we throw everyone back into their team spawns and keep the gates locked?

Do we add a time window for how long a game can remain paused?

Tournaments are often run on a schedule, do we keep the game clock running while the game is paused so the game will still end around the same time?

If the player comes back, do we just resume the action or do we restart the match?

What do we do when we have to give up on waiting for the player to reconnect?

How do we handle trolls that disconnect on purpose?

Do we count a disconnect as part of dishonor?

Do we disable progression and rewards for a game that doesn’t finish because of a disconnect?

Do custom arena owners want to be able to pause through a command?

Lets hear your ideas. Try to come at the problem from more than one angle.