Are respawn rates being worked on?

#1 - Sept. 27, 2012, 1:50 a.m.
Blizzard Post

This keeps coming up and I haven’t seen any official word on it. In areas like Lornar Pass and the Dredgehaunt Cliffs the respawn rates are so out of control I can get stuck into an endless rotation of killing the same 3-4 creatures unless I flee an area. This makes it absurdly difficult to hit some of the POI’s or Chests … or even just go exploring. Is this being looked at? Is a fix coming?

#2 - Sept. 28, 2012, 10:01 a.m.
Blizzard Post

We are trying to adjust respawn rates in areas where the non event related respawns are just too fast. We know it can be a problem and we’ve already slowed down some spawns, but we also know there are more areas out there we need to look at.

If we know the map area and creature(s) involved we can usually find the spawns pretty quickly, so if you know of problem spots please give us as much information as you can and we’ll look into the spawns in those areas whenever we get a chance. Thanks!