Aquatic Benevolence - new grandmaster trait

#1 - March 20, 2014, 8:23 a.m.
Blizzard Post

“The elementalist is getting a variety of traits, ranging from damage and utility to survivability and support. The one we’ll introduce today is Aquatic Benevolence. This trait contains a new mechanic that will increase all healing to allies by a percentage without affecting the character doing the healing. Aquatic Benevolence has the highest of all outgoing healing effects currently in the game, sitting at a solid 25% healing power bonus when supporting allies.”

https://www.guildwars2.com/en/news/traits-unleashed-forty-new-traits-and-more/

It sound, meh, 25% more healing power to other people and exclude you from get that healing. Traits for other classes seems much better, except warrior. Hope others traits will be better

#50 - March 20, 2014, 2:06 p.m.
Blizzard Post

This is just the first of many traits that we’ll be revealing. Tune into Ready Up tomorrow (http://www.twitch.tv/guildwars2) for more information on what’s coming!
We’ll be talking about all of the new elementalist traits, one of them in particular being ‘Stone Heart’.
See you there,
-Karl

#105 - March 20, 2014, 10:57 p.m.
Blizzard Post

To attempt to clear up some confusion: all outgoing heals from the elementalist will be increased by 25% for all receiving allies. Your outgoing regeneration is increased, your healing skills, your evasive arcana, your water blast finishers, etc. The trait will be offering an option to directly support your allies in this fashion.
This is not a pulse or aura like Battle Presence that increases everyone’s healing power, this trait directly affects the elementalist’s healing effectiveness based on their current healing ability.
I hope this helps clarify a bit.

#107 - March 20, 2014, 11:07 p.m.
Blizzard Post

Yup! If your evasive arcana heals you for 1000 health, it will heal allies for 1250.