Another live WvW Map. Checking legality..

#1 - July 10, 2013, 3:56 p.m.
Blizzard Post

Hello coders!

I have been working on my own WvW map, much like the others that have been posted here, but I’ve been doing a few other things that I have yet to see and I wanted to make sure I wasn’t breaking any rules with the Anet dev team.

Basically, instead of being a mobile version of a WvW map, mine is a local application. It shows Guild Member positions in real time along with control point timers.

Here’s a video of it in action with a friend.
http://www.youtube.com/watch?v=0TgFF9fEw0o

Up to this point, I know everything is legal because I’m doing the same as everyone else, just reading the mumble mapping file.

But here I have added the ability to detect the range on certain things, such as portal. Now the only thing this does that might be bad is detect keys. Basically just a key bind on my application is fired when a key is pressed while any application is active.

Here’s an example of this in action. The range indicator for portal is laid when I press my portal keybind. The indicator shows up in the map and remains until I lay the exit portal. I run to the edge of the indicator, which is max range.
http://www.youtube.com/watch?v=K84EZQiHZcE

What is the dev team’s opinion on this? I don’t want to go any further if it will break the rules.

#5 - July 10, 2013, 6:57 p.m.
Blizzard Post

Now the only thing this does that might be bad is detect keys. Basically just a key bind on my application is fired when a key is pressed while any application is active.

Cool app!

We’re planning to publish a new 3rd party app policy, hopefully soon. The policy will be designed so you can self-evaluate your app to determine whether it is acceptable. The behavior you describe will not be against the rules of that policy.

#19 - Oct. 18, 2013, 1:48 p.m.
Blizzard Post

Hi everyone,

I’d like to use the last few off-topic posts to remind everyone about the posting rules for the API Development subforum

This subforum is specifically for API application developers, not for users of these applications. By only allowing technical discussions between developers of GW2 API-based applications and our API developers at ArenaNet on this subforum, we’re helping the API effort to focus on building awesome applications for the Guild Wars 2 community.

Users of GW2 API-based applications should use the “Players helping Players” subforum for any question. Threads about specific GW2 API-based applications can be created in the “Fan-generated Content” subforum. As usual, please be as constructive as possible and follow the forums’ Code of Conduct

Thanks for your understanding!