@Anet What is your plan for sPvp? W/ Pictures

#1 - Aug. 14, 2013, 7:24 p.m.
Blizzard Post

@ArenaNet: Where is Spvp going if we have all the following that is taking away from the ideals of this great game?

  • Dishonor penalty is treating the symptoms that come after players have already left instead of curing the disease. Which is, why are the players leaving in the first place;
    1. Clicking I’m ready doesn’t work,
    2. Unfair matchups,
    3. Little to none ingame Spvp starter area basics stomp/res/capture,
    4. Cluelessness of whats going on in a fight due to lack of animations/castbars etc.*
    5. Balance?
    old w/ Solutions https://forum-en.guildwars2.com/forum/pvp/pvp/Anet-help-us-Fix-Dishonor-pls-50-26-24/first#post2625158

Helseths rants http://www.twitch.tv/helsethgw2
-Lack of animation
-Spam
Agreed

1st PIC. Four of the top 20’s vs 245’s and beyond
2nd PIC. It takes 24+ minutes for GW2 system to group the top players together.
3rd PIC. Asura with growth tonic/box o’ fun needed for Spvp.
4th PIC. 4 necros, we need a 2 limit class for SoloQ so matches have some diversity.
Thanks soooo much Anet!

#11 - Aug. 15, 2013, 3:46 p.m.
Blizzard Post

@ MMR: We’re working on a fix for the grouping issue you point out in picture 1. This fix should also help to alleviate some of the queue issue as well.

@ Class diversity: I’ve also seen games (referring to your pics) with a ton of Rangers, or a ton of Thieves, or too many Warriors, or a ton of bunker Guardians. In your pic of the top players, you see 6 of the 8 classes. The community also seems to feel that Warriors are in a good place right now in PvP. That’s 7 classes. You could make a case that Mesmers have a hard time in a hard condition meta, and I think a lot of people would agree with you. They have counters to conditions, but a lot of players don’t like to run those in standard Mesmer setups.

@ Balance: Perception of balance is always changing, so we’ll continue to try to make sure all classes have good options!