Anet, what are you going to do for us?

#1 - Aug. 15, 2013, 8:07 p.m.
Blizzard Post

Seriously?

As purely a WvW’er, I’m sitting on the following and cannot use any of it:

1) 2.5m Karma (+64 Jugs of karma)
2) 734 Skill Points
3) Every piece of gear for my character (used all badges) + 4500 badges left over

None of which is truly useful in WvW, as I already had my primary gear sets before the changes to badges.

Where’s our unique gear that we can use these aspects of the game play that we acquire in WvW?

Why are you segregating and marginalizing people who play WvW and PvP?

I have over 1650 hrs on my guardian and still no Legendary, still no map completion, still haven’t set foot into 90% of the dungeons….

Boy, do I feel mislead about a “Player vs Player” centric game.

Clearly, people are only “legendary” if they PvE.

#16 - Aug. 16, 2013, 11:53 a.m.
Blizzard Post

Precursors do drop from the chests, but very rarely. I’d love to say you should be able to get everything ever from just playing WvW, but not only is that not going to happen, it’s not good for the game as a whole. We will continue to do what we can to improve the rewards available from WvW and there are some developments specifically relating to skill points that are coming soon to the game as a whole, but honestly if you want to get all the things in the game, you have to play all the game. Branch out, I suspect you’ll enjoy it. And WvW will still be there when you want to play it.

#21 - Aug. 16, 2013, 12:24 p.m.
Blizzard Post

The drop rate must be insanely low for precursors and rings. Someone on my server is like rank 350+ or some crazy nonsense. He said he has gotten a single ring so far. That’s insane. why isn’t the drop rate the same as with Fractal chests?

While we never discuss exact rates, that is not out of character with what we would expect at all. Some things are intended to be hard to get with random luck. However, you can buy Ascended gear by acquiring laurels and badges.

#27 - Aug. 16, 2013, 12:48 p.m.
Blizzard Post

This is how I translate this most of this response:

My statement doesn’t require translation. WvW is a part of GW2, it is not its own game, it is not a standalone product and it is not separate from the game. Your characters from WvW are usable in PvE and vice-versa for a reason. I love WvW and prefer it to the rest of our game, but I still go and run Living World content when I feel like it. The idea is that all of our players create an ecosystem that is interdependent. If players only played one or the other, each area would be less compelling and less fun. Sure, there are some number of people who only play WvW, but more people play the rest of the game as well. If people had to pick which to play WvW would have fewer people playing it, period. Don’t confuse my belief that our game is better the more people you find around you with some sort of slighting of WvW or a statement that WvW is second best. I focus my efforts entirely on WvW every day of the week and I will continue to do so. We want everyone who buys our game to play as much of all the parts of the game they enjoy because that is what we do.

#30 - Aug. 16, 2013, 12:59 p.m.
Blizzard Post

The idea is that all of our players create an ecosystem that is interdependent.

Nope.

PvE’ers get badges for their legendary weapons from achievement chests. Oh PvE’ers get more achievement points than a WvW focused player could ever dream of acquiring.

Just the facts.

1) Achievements will be getting better for WvW in the next few builds and I totally agree with that point.
2) What I said had literally nothing to do with how you get items in the game and had everything to do with the fact that the game is just better when there are other players around. Empty maps are less fun than maps with people on them. If we didn’t encourage people to play multiple game types there would be many more empty maps.