Allow Stomping while other guy is Stealthed

#1 - Jan. 31, 2014, 3:08 a.m.
Blizzard Post

I got an engi down while at tranq and was getting ready to stomp. I was low on health, and had saved my last invulnerability to avoid his CC. It was a good fight and though I saw another guy heading to save I calculated he wouldn’t be in time. Until he arrives and puts down shadow refuge.

Poof! He ressed, they killed me, got tranq, and we lost the game.

Thieves are so fond of telling us that stealth =/= not there. Wrong! It’s a huge flag/stake through the heart. Being invisible shouldn’t mean that the target becomes invulnerable. At best, stomp is a channeled skill and we all know those track through stealth. The attack lands. The stomp should be complete.

I can’t believe this discrepancy still exists. Everyone says that if your opponent is stealthed, your attacks will continue to connect. Stomps should connect as well. It’s ridiculous that you can cheat someone of a killing blow right in the same place just because a thief stealths them for whatever reason.

#46 - Feb. 1, 2014, 8:37 p.m.
Blizzard Post

I don’t see any problem with the way stealth works on downed players. There’s a lot of room for interesting plays with smoke fields + blast finishers or skills like SR – and there’s also a level of coordination needed to make sure they go off successfully. If there’s a thief out there reading this, I know at some point they’ve stealthed an ally who then proceeded to auto-attack immediately and get revealed. Doh!

As for counterplaying a downed body in stealth, not everyone has has the greatest set of tools for it, that’s true. Best bet is to cleave like a mad-man, and use CC skills like blowouts to prevent the rez. As for the OP, if you’re out of cooldowns when it happens, there’s not much you can do.