Agony resistance and the necromancer

#1 - March 17, 2013, 11:15 a.m.
Blizzard Post

Please look at all necromancer transforms (Lich, Plague, and Death Shroud, the necro class mechanic and Necro minions. None of them have any way of receiving agony resistance.

Death shroud transform takes double damage from Agony and with no Agony resistance, sometimes your entire life force bar can vanish in 4 hits – and minions melt at higher agony levels like snowflakes in the sun. Plague or Lich elite transform also has the same issue.

So the necromancer class’s 3 elites, class mechanic, and 5 out of 20 utility skills are completely invalidated by a progression mechanic you guys put into the game 6 months ago.

Simple fix: No longer take double condition damage in death shroud (why do we even have that in the first place?) And Agony resist carries over into minions and all transforms. Also ranger pets should simply inherit Agony resist.

This probably applies to norn elite transforms, but I cannot verify that personally.

#9 - March 18, 2013, 3:59 p.m.
Blizzard Post

As Archangelus noted, AR does apply in Death Shroud; it may appear that you’re taking more damage because your Life Force pool in Death Shroud is roughly half of your actual health.

In regards to the concerns about pets and AR, we are working on implementing this in a future update.