Adding More RNG? (Shadow Steps and Returns)

#1 - June 12, 2013, 11:05 p.m.
Blizzard Post

Soo… I suppose we’re headed to a more RNG-focused and less skill-based game seeing as how alot of shadowsteps and shadow returns now have a random chance at failing and flipping matches around by getting you killed.

Ex: Teamfight mid starts, I use my utility Shadowstep to attempt to get to the enemy ledge to pressure the Necro since Infiltrator Signet and Infiltrator Strike won’t work anymore. Guess what? Random fail proc. Now I have to waste 5 precious seconds walking around the stairs, time ticking away on my shadow return. Three of his allies assist him and CC me on the stairs. I Shadow Return. OOPS! 404-Error Were you trying to shadow return 1200 distance away from this situation? TOO BAD. You get 200 distance. Oh btw you’re dead.

Now, I have no problem with dying or getting outplayed. But when I’m relying on a utility and expect it to work as intended and there’s just a random chance of failure like that, I don’t even know what to say. Especially since everything was working as intended for the past 10 months up until yesterday.

EDIT: So after further testing I found the new mechanic implemented to the ground-target shadowsteps/blinks. Now, on top of having distance and angle, you also have to aim the blink at the VERY top of the ledge (This was previously not a necessity). Any pixel lower and it will fail (this is ofcourse harder or easier depending on if you play an Asura or Norn). However, Shadow Return remains to seem bugged.

Small sample from my hours of testing:
http://www.twitch.tv/loljumper/c/2419557
Shadow Return (utility) randomly failing/working for unknown reasons.

#68 - June 13, 2013, 2:50 p.m.
Blizzard Post

Thanks for the reports, we have verified that there are indeed some issues with shadowsteps right now. We are working on a fix that will be out as soon as we are comfortable with it QA wise.

#71 - June 13, 2013, 3:15 p.m.
Blizzard Post

We are aware of Phase Retreats z-axis issues as well. As for the bug fixes on teleports, we don’t wan’t people teleporting through walls except with skills like shadow return. If you can port through a wall, then it is most likely not intended.