#9 - Nov. 16, 2013, 6:40 p.m.
We’ll be doing a few things to reduce the amount of players who AFK in matches.
- We’re going to reduce the amount of dishonored stacks a player needs before they’re prevented from queuing for tournaments. The amount we have set right now is too high, and it isn’t weeding out enough people. At the same time, we want to make sure we’re not harshly punishing players that are not intentionally AFK’ing out of matches.
- We’re going to reduce the amount of time someone can be AFK in a match before they’re kicked for inactivity. This won’t prevent 4v5 games itself, but it will give the player dishonored stacks more consistently, hopefully preventing them from ruining future games.
- We’d also like to add a category for reporting players in PvP. For the time being, like Justin has mentioned previously, report the players for botting.
Personally, I think 4v5 matches aren’t caused as much by people wanting to grief, but rather because people get frustrated in a loss and try to find better things to do with their time. Hopefully with our upcoming reward changes we can increase our player base, thereby evening out the distribution of players across the ratings spectrum, thus reducing the amount of lopsided ‘rage-inducing’ landslide losses.
/Goesbacktodoingweekendstuff