Attack Lag and Loss of Voice Acting.

#1 - Dec. 11, 2011, 1:05 a.m.
Blizzard Post
These two bugs are incredibly minute and so far, they are the only bugs I've actually managed to come across. Each occurred after meeting the Templar follower.

First bug was, after freeing the Templar from the Cultists, and accepting the quest to help him find his gear, the two characters proceed to talk, asking that standard first question of why my hero was there. Right as that happened, the voice acting cut out, no sound via talking at all. I 'stoned back to Town and all the other NPC's also had no voice. I logged out, logged back in, problem went away.

Second bug after meeting the Templar, I just noticed a small hint of lag followed my attacks, no more than perhaps a single second or two, where I'd swing, and instead of the hit action/sound happen instantly, it'd happen a short second or two later, and at times it seemed like the graphical response that came with the attacks was delayed aswell, or not showing up at all at times, making me think I hadn't hit anything if not for the enemy NPC's still showing that bump-back motion from being hit letting me know I'd actually struck them. This bug didn't persist for very long and went away as I continued playing, so I assume this may of just been an error on the part of my graphics card.

Oh, and these errors have only occurred while I've played my Monk.

Aside from you guys putting a lot of work into the servers, I've had pretty smooth sailing while playing and I'm having tons of fun. Thanks again for the chance to test the game!
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Quality Assurance
#2 - Dec. 13, 2011, 2:14 a.m.
Blizzard Post
Thanks for your reports Edmund, but as a reminder please only do one bug per thread in the future.