Current Known Issues - Updated 12/20/11

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Quality Assurance
#1 - Nov. 4, 2011, 1:03 a.m.
Blizzard Post
Here is the list of known issues for Beta 9. This is by no means a complete list, but covers several of the general issues player will encounter or find during their testing.

Issues that occur in specific places are notated with "Act - Level Area". The level area is the name of the location you are in. It is displayed above your minimap.


General
  • The game client will lag slightly when it is loading new assets for the first time. This is not Battle.net lag, but your game trying to load assets that it has already loaded.
  • It is possible to disconnect from the client while casting channeled spells, including Firebats, Electrocute, and Disintegrate.

    Battle.net
  • The Promote to Party Leader menu option does not work when in-game. It does work when forming a party outside of a game however.
  • When adding a friend's BattleTag, your BattleTag will be auto-populated into the Add Friend line. Simply deleting it will let you add your friend correctly.
  • When going to Block or Report another player, you end up Blocking or Reporting yourself.
  • Clicking on "Remember Account" does not remember your account if you exit the game. However, if you logout of the game, it now remembers your account.
  • Default banner options will sometimes use art that is locked.
  • Your BattleTag ID will be missing on the Add Friend dialogue window.
  • It is possible to cause an assertion by changing your banner and mousing over the tooltips quickly.
  • Characters become momentarily stuck when using a player banner in a co-op game.
  • It is possible for the client to freeze if the player accepts too many friend requests at the same time.
  • It is possible for the client to freeze if a player sends multiple party requests while in-game and anyone other than the first person to receive an invite accepts the request.
  • It is possible for your Friends List to show you as offline even if you are online.
    Battle.net Achievements
  • All achievements have been disabled, please do not report this as a bug!

    Combat
  • Channeled spells can cause the player to disconnect from the game, such as Firebats, Electrocute, Disintegrate, and Rapid Fire.
  • It is possible for the player to make the server think he is speed hacking if the player is affecting by the Chilled effect.

    Items
  • Items are displaying full durability when they are slightly damaged. This is preventing players from posting them on the Auction House. This is not a problem with the Auction House, just a problem with the durability display on items.
  • Rapidly moving items in your inventory can cause them to temporarily become unresponsive. The current workaround is to not spam-click your items when moving them to your stash, equiping them, etc.
    Monsters
  • It is possible for monsters to not play their death animation and remain standing instead of dying and disappearing. They are, however, dead.
  • The lore entry for the Skeleton still will not play its voice over. The lore entry itself shows up correctly in your Journal.

    User Interface
    We have completely redesigned our Options UI. Please bug away!


    Compatibility
  • We are aware of issues affecting nVidia Optimus users.
  • Forum Avatar
    Quality Assurance
    #2 - Nov. 4, 2011, 1:03 a.m.
    Blizzard Post
    Below are the major bug fixes that should be included in Beta 5. Not all bugs that have been fixed are included in this list. Please let me know if these bugs are no longer fixed by creating new threads per issue.


    General
  • Experience Shrines are now granting the 25% EXP buff.

    Battle.net
  • Several issues with the Auction House have now been resolved. Purchase away!

    Classes
    Demon Hunter
  • Several skills will now display elemental damage effects if the player is using an elemental weapon.
  • The Demon Hunter should no longer say "out of Discipline" when she is out of Hatred, and vice versa.
  • Fan of Knives will now be buffed by increased attack speed effects.

    Monk
  • The player should no longer get stuck when casting and holding down Dashing Strike.

    Environment
    General
  • Shrines and health wells should now appear on the minimap.
    New Tristram
  • The door to Cain’s house will now open correctly. A portal no longer appears on top of it.
    Cathedral
  • Bookshelves have had several bug fixes. Loot from bookshelves should no longer drop on the level above the player. Clicking on a bookshelf will no longer attempt to path your player up staircases. Loot from bookshelves should no longer appear beneath players’ feet in multiplayer games.

    Items
    General
  • Rare items should now be correctly named.
  • Crafting an item with a full inventory will now drop the crafted item onto the ground.

    Monsters
    General
  • Fixed a bug where “!!Missing!!” would be displayed in the chat log if a player was killed by a Hydra spawned by an Arcane-affix monster.
  • The volume of monster and quest lore has been adjusted to match the volume NPC dialogue.

    Quests
    General
  • Pressing ESC and clicking “Yes” during a cutscene will now cancel the cutscene.
  • A quest bang should no longer appear on the minimap where the Blacksmith is located in New Tristram.
  • The Blacksmith’s anvil will no longer disappear when he is reforging Leoric’s crown.
    Reign of the Skeleton King
  • It is no longer possible to lose control of your Templar after slaying Jondar. Previously, he would become unresponsive on the staircase near the exit of the Cathedral.
  • The Skeleton King boss fight event card should no longer appear when attempting to restart the fight after killing the Skeleton King.

    User Interface
    General
  • Cursor trails will no longer appear on screenshots players take using PrintScreen.
  • Hotkeys should no longer reset after a keybinding has been changed to “Not Set”.