Bug or Intended (Barb Vs. Hunter)

#1 - Nov. 1, 2011, 4:11 p.m.
Blizzard Post
Here is something that i have noticed that works differently between the Barb and the Hunter.

As we know the Barb needs to build Fury in order to use the Fury "spender" abilities, and the Hunter needs to build up hatred, to use Hatred spender abilities.

I have noticed that if you build up full Fury for your barb, then leave the game and re-join a new one you will have to start from 0 and re-build all your Fury again.

With the Hunter, if you build up all your Hatred and leave the game and re-join a new game you will have all of your Hatred ready to go.

For the Beta, this was not the end of the world but i could see how later in the game or (PvP) its unfair that a hunter could join with max Hatred and a Barb would have to re-build.

anyone notice this as well?
Forum Avatar
Quality Assurance
#2 - Nov. 1, 2011, 4:26 p.m.
Blizzard Post
This is currently intended. Hatred regenerates itself over time, while Fury does not. If you are not in combat, Fury can drop down to 0 while in game as well.

Also, the Barbarian abilities that generate Fury generate a lot of it at one time, where as the Demon Hunter skills build up a little at a time.

You are more than welcome to post feedback about this in the Beta Feedback forums, but as of right now this is intended because the Barbarian has many tools to generate a lot of Fury very quickly while in combat, where as other classes need to be a bit more tactical in how they build up their resources.