#1 - Oct. 7, 2011, 9:57 p.m.
When the hero stands with close to the corner of the wall or door and the player tries to move the hero along the edge of the wall/door, the hero sometimes can be trapped at the corner (trembling at the corner spot). All you can do for now is to move the hero along a different direction to avoid the original path. The bug affects the smoothness of the game plays.
Is it related to the collision detection of the CAD models (hero and obstacle)? Can someone check why the bug exists?