#1 - Sept. 18, 2011, 6:47 p.m.
-) Monk
.) [Bug] When playing the monk class using "Deadly Reach", sometimes Monsters dont get hit by it. The model does the hitting animation, but without the "wind" that shoots out. No "wind" no damage.
.) [Bug or Feature] "Deadly Reach" and "Crippling Wave" share their state. Those two skills both do three different successive strikes. You can do 2 hits "Deadly Reach" and then do 1 hit "Crippling wave" and it will behave as it was the third strike. Personally i really like this and hope this is working as intended.
-) Misc.
.) [Lazy] Please implement "Remember Account"
.) [Bug] All shrines show their duration except 25% Experience shrines. I dont even know if the shrine actually works.
.) [Bug] Many abilities can "snare" which appeares as a little battle text above the enemy. However if you kill an not snared enemy with a snaring ability ("Wave of Force", "Entangeling Shot"), most of the time the "snared" battle text still appears above their model. This is very confusing as you have to look again if he monster is really dead or not.
Hunting for more!
