Lvl 30 to 60 deadzone?

#0 - Aug. 1, 2011, 7:14 p.m.
Blizzard Post
After a lot of thought about all the new systems I'm pretty happy with them, but I have one issue....

From what I've read it seems as though you unlock all of your skill / passive slots by level 30 so what do you gain leveling from there to 60 besides auto-stats and new loot?

It seems likes there is a whole zone where nothing really happens to your character.

Am I missing something here?
#21 - Aug. 1, 2011, 10:02 p.m.
Blizzard Post
You'll have access to all the systems by the end of Normal, but that doesn't mean you're going to scratch the surface with them.

You'll be leveling your artisans, teaching them to make new items, finding higher quality runes, finding higher quality gems, combining gems, finding loot in Nightmare that doesn't drop in Normal, finding loot in Hell that doesn't drop in Nightmare, etc. and really continuing to max out use of each of the available power adjustments.

Plus the need to really tighten up builds, get a good mix of skills, pick the right passives to support them, and gear out in specific directions becomes more and more important as the game gets tougher.

I don't think having to become a better player and invest more in all the game systems is a "deadzone", it's where the game gets challenging.