Diablo 3 TRIPLE monitor support

#0 - Aug. 1, 2011, 6:28 p.m.
Blizzard Post
I don't know if this has been asked before but for the sake of us rich folk (haha I kid I kid). Will Diablo 3 support a 3 monitor system? We have begun to see games that will support the resolution of 3 monitors without having to "hack" the video resolution. Will D3 support that?

Just to be clear games that support 3 monitors have the UI on the middle monitor while allowing a large resolution to extend to the other 2. Now you can use a program and force the system to use the three monitors but this causes the UI to look like crap and I do not care for this.
#2 - Aug. 1, 2011, 6:36 p.m.
Blizzard Post
It's a single-monitor only game, and that's because the game literally only pulls info from the servers for a specific distance away from the character for bandwidth reasons. The game is also built with those limitations in-mind: edges of maps don't extend way out.

Also, being able to see way out to the left or right of your character really wouldn't help that much. Triple monitor is cool for first/third person where you're getting a larger peripheral view, but in a fixed isometric camera it doesn't make a whole lot of sense.
#8 - Aug. 1, 2011, 9:46 p.m.
Blizzard Post
Q u o t e:
I just hope 16:10 resolutions don't get zoomed in like it did on SC2.

16:10 is MUCH better in every aspect compared to 16:9, but in SC2 they made it reveal less of the screen because of the zoom closer to the ground.

Probably, the way things are going, I will get disapointed again. =/


That's because seeing more play space in StarCraft II could actually give a competitive advantage.

Q u o t e:


Bashiok, as a Nvidia surround vision user for about a year now, I have to say I don't understand the "bandwidth" reason. I've played numerous multiplayer games online in surround vision mode (3 monitors, 5760x1080 resolution) and I've never noticed a difference in ping compared to single monitor gaming. Team Fortress 2, CoD: Black Ops, BFBC2, Lord of the Rings Online, WoW, Shogun 2, FFXIV, Dirt 2, etc. etc. etc.

I've also played Torchlight in triple monitor mode, and it looked great.

Is this something Blizzard would consider implementing at a later date? I'm fairly disappointed that it's not even considered. Almost every game that has come out in the past few years supports Nvidia surround vision and ATI eyefinity.


I mean the game doesn't even pull enemy data that is X distance from the character. So if you could actually see that far to the sides you'd see enemies popping in out of thin air as they're randomly generated. I don't know though, maybe it'll just work out of the box and all the weirdness that would go with being able to see far beyond the play area that the game is designed to show.