#3 - Aug. 1, 2011, 10:08 a.m.
We don't want skill/passive switching to be a meta game, but we want to make sure when someone just leveled up in the field they can try out a new skill they unlocked.
Right now we're thinking no swaps in boss fights or the arena will be enough, but we're still taking a wait and see.
I kind of like the idea of making it difficulty restricted. No swapping outside of town in Nightmare/Hell. But maybe that just makes people jet back to town more to swap out and it drags out play sessions? I don't know. I'm kind of back and forth on it. (note: I do not make these decisions)