#5 - June 13, 2011, 5:12 p.m.
Q u o t e:
1) Does spirit naturally deplete after not being used for some time?
No. Spirit is static. It doesn't regenerate, and it doesn't degenerate. Punching demons and using melee skills builds Spirit, and most monk skills spend it.
Q u o t e:
2) Is it true the Monk's auras function more like the Barbarian's war cries now?
The barbarian shouts are powerful, limited duration buffs that you must re-cast once they wear off. Monk auras are permanently active until you enable a different aura, or die.
Q u o t e:
3) Will the UI allow for keeping track of which combo you're on? His combo skills are really exciting but I'm worried it'll become too much of a chore playing the entire game counting out my attacks in sequences of 3. It would be unfortunate to unleash a 2nd tier hundred hand attack at range expecting to dash forward because you miscounted (http://www.youtube.com/watch?v=ePyKl_bgNVQ&list=PL1A7FB5ACC97E7873#t=7m44s).
We don't want tracking of combo stages to be so important that there needs to be a UI element to keep track. It should be that if you're up on your game you're tracking combo stages and it helps you get a slight edge, but if not you're kicking ass anyway and will probably do fine. Also, we have made changes to skills so they're consistent; such as making all stages capable of a dash. We don't want the situation you've described to be an issue.
Q u o t e:
4) Do charges expire, or can I hold onto my level 3 charge until I want to unleash it?
It will reset after a time, but it's a good amount of time.