#0 - Oct. 25, 2010, 4:51 a.m.
So how do we get points for traits? Do we get one regular skill point and one trait point every level? Or is there some other way we gain trait points?
Q u o t e:
What's the rationale for the "Lucky" trait? Trading a permanent buff for extra gold seems bad enough, but since you can trade that extra gold for a permanent buff it seems like there's no reason not to take it.
Q u o t e:
Drop it?
So you can respec trait points?
Q u o t e:
It doesn't even seem cool. Think this through a little; you're trading cool, awesome traits and power for gold. If you can afford to trade those cool awesome traits, then they weren't that cool awesome or powerful. And that means gold find is a no brainer, you'll always want it. However, if they make the game hard enough, you won't want the gold find b/c you need all that power just to make it through. Gold find is worthless at this point. If you balance it correctly, and gold find is a legitimate and balanced trade off between power and gold, then you have just given an incentive, a reward for making your character weaker; for making your character less awesome. Doesn't that seem pretty contradictory to the emphasis on making characters awesome?
And let's not kid ourselves; this also applies to Magic Find. It gives you an incentive to make your character less awesome (assuming it's a balanced trade off). If it's not a balanced trade off, it's a non-choice.