#0 - Sept. 25, 2010, 10:46 p.m.
99 wasn't even close to the level you needed to be to do everything in the game (about lvl73 was the sweet spot.
99 was something for those insane %!***@@s to strive for. Having a 99 hardcore character meant you were awesome (and we were, hell yea we were).
No items in game required 99 (closest was 95) and each level just got a little bit of a boost to the character, a little bit more of an edge over players lower level.
This new model of "lets make it just like an mmo" is going to ruin the whole reason to play the game. Every person is going to have to be max level to play end game stuff which means that max level will mean exactly what it means in wow...nothing. Leveling will be the least important part of the game.
I know you think that "raises the level cap" is a great bullet point for all the expansions you plan to sell for this game but no one gives a crap what the level cap is if everyone is going to reach it (and have to reach it).
Finding a group of players from private baalrun channels and doing 10 hours straight of baal runs, racing to get into each next run (not too fast, a "doesn't exist" could screw you out of your spot) is awesome fun. There will be no grinding end game because there will be no leveling.
You just....beat the game, and that's not diablo style. That's not fun.