Deadly Strike/Critical Strike

#1 - Aug. 23, 2010, 11:30 p.m.
Blizzard Post
I think the system will work more like this;

Critical Rate = agility mod + items
Critical Damage = 200% + items

So if you had;

23% Critical from Agility
17% Critical from Skills
05% Critical from Items

And

25% More damage from criticals from items

45% Critical Chance @ 225% damage

Edit: Terrible, terrible wording.
#6 - Aug. 24, 2010, 12:43 a.m.
Blizzard Post
We have Critical Strikes. When you crit it does 50% more damage. Your chance to crit and increase above the 50% are both variable with skills, items, etc.