#0 - Aug. 22, 2009, 6:02 a.m.
World of Warcraft Dungeons & Raids – Delve deeper into the philosophies behind the design of the game's most epic player-versus-environment (PvE) encounters: http://www.blizzard.com/blizzcon/recaps/raid_dungeon-panel.xml
World of Warcraft Game Systems – Learn more about the mechanics that make World of Warcraft tick: http://www.blizzard.com/blizzcon/recaps/systems-panel.xml
World of Warcraft Classes, Items, and Professions – Check out what's in store for World of Warcraft classes, professions, and items in the future: http://www.blizzard.com/blizzcon/recaps/class_items_prof-panel.xml
StarCraft II Battle.net Discussion – At the StarCraft II Battle.net developer panel on Friday afternoon, we gave players a first look at some of the cool new community and communication features that will be coming with the relaunched Battle.net online-gaming service, along with info on how it'll all be integrated with StarCraft II. Check out new details about Battle.net's state-of-the-art matchmaking system, achievement system, social networking features, and more in our new Battle.net FAQ: http://www.blizzard.com/blizzcon/recaps/battlenet-panel.xml
World of Warcraft: Cataclysm Panel – Learn more devastating details about World of Warcraft's third expansion, Cataclysm: http://www.blizzard.com/blizzcon/recaps/cataclysm-panel.xml
Diablo III Heroes & Monsters – Take a closer look at the latest Diablo III class, the monk, as well as other characters and creatures from the game: http://www.blizzard.com/blizzcon/recaps/heroes_monsters-panel.xml