What new Monster Affixes would be great?

#1 - Sept. 27, 2013, 5:01 p.m.
Blizzard Post
To me, new types of monsters makes great variety and longevity in a game. In this D3 this is shown through monster affixes of elite mobs. What types of new affixes would improve this game? I want to list all of great ideas for new monster affixes here

Frenzied: Movement and attack speed is increased

Elemental Resistances

Elemental Attacks

List what you would like as new affixes here
#10 - Sept. 30, 2013, 7:17 p.m.
Blizzard Post
I always dig topics about monster ability affixes, and thinking about potential power combinations. Where it gets kind of crazy is when you start mixing these affixes with the innate abilities that some monsters have, like the Phasebeast's ability to teleport. What innate monster powers would you add?

Can you imagine Soul Lashers with these affixes? Ouch.

09/30/2013 11:23 AMPosted by Eduw
Unstoppable: Monster is immune to crowd control effects.

09/30/2013 04:56 AMPosted by Pry
Hulking: The monster is large and obstructive.

lightning whip, summons a spinning chain of lightning centered and linked to the elite

09/30/2013 04:22 AMPosted by Reni
Furious - attack speed increased by 100%
#33 - Oct. 1, 2013, 12:28 a.m.
Blizzard Post
09/30/2013 11:23 AMPosted by Eduw
Mimic: Mimics the abilities used by the nearest player.


That would be a real game changer in Hardcore. I know I'd never run with Hex - Jinx again if that was the case.
#46 - Oct. 2, 2013, 12:26 a.m.
Blizzard Post
10/01/2013 10:43 AMPosted by Fisula
I believe the best affixes are those that make me think and change the way I engage the pack.


I agree with this sentiment. Personally, I like it when I have a chance to make good use of terrain, pick off targets of opportunity, and am encouraged to evaluate priorities by level of threat. It's cool that Diablo III offers that kind of experience, but also gives you the option to just smash your way through it.