What I think about the beta so far...

#1 - Nov. 20, 2013, 4:53 p.m.
Blizzard Post
My main concern - it is TOO easy on Master difficulty lvl. I was given 199 paragon lvl and equiped a hellfire ring and now any elite pack is killed in less than a second. That is a way too much. Please, give some challenge for high paragon guys like me by allowing to choose higher difficulty levels beyond Master from the start without having to reach lvl 60-70.
Another issue - it is not clear to me which items a salvageable and which are not. Please make it more clear.
Crusader's clash sounds from his skills are a bit too harsh and sharp for my ears. Please, make them softer.
Thanks for the invitation and RoS! I enjoy it
#20 - Nov. 21, 2013, 9:23 p.m.
Blizzard Post
My main concern - it is TOO easy on Master difficulty lvl. I was given 199 paragon lvl and equiped a hellfire ring and now any elite pack is killed in less than a second. That is a way too much. Please, give some challenge for high paragon guys like me by allowing to choose higher difficulty levels beyond Master from the start without having to reach lvl 60-70.
Another issue - it is not clear to me which items a salvageable and which are not. Please make it more clear.
Crusader's clash sounds from his skills are a bit too harsh and sharp for my ears. Please, make them softer.
Thanks for the invitation and RoS! I enjoy it


Thanks for the feedback about Crusader sounds, and salvageable items. I'll be sure to pass that feedback a long for you.

Currently, unlocking difficulties is a little confusing, but there is a way to start your Crusader on higher setting. Normal, Hard, and Expert difficulties are available right at the beginning, but Master and Torment unlock when one of your characters reaches 60 and 70 respectively. However, those difficulties are available for all of your characters once you've unlocked them. I know that playing a character up to 70 might be a little inconvenient for you, but you might find that playing your Crusader on a higher difficulty was worth it.

We're definitely interested in your feedback on the difficulty settings, though, and I'll be sure to keep an eye on this thread.