#1 - Sept. 19, 2012, 1:05 p.m.
It seems the time calculation is wrong...
Take my characters as example. I have a barbarian with 20 hours played and a wizard with 100 hours and the values returning from de api is:
timePlayed = {
barbarian = 1;
"demon-hunter" = 0;
monk = 0;
"witch-doctor" = 0;
wizard = 1;
};
The barbarian is returning 1 when it should return 0.2 right?
Anyone having the same issue?