The Pinging for Regenerated Health

#1 - Dec. 21, 2011, 6:20 a.m.
Blizzard Post
i equipped a ring with +.6 hp regen per second and my character after taking damage would continually ping +0 in green every second until i filled up on hp. This looked foolish for my barbarian to be raining out these little green zeroes so i think that those gains should either have longer increments, or only should be shown if a certain percentage of health is earned. Either that or the flashing text can be turned off entirely
#4 - Dec. 21, 2011, 5:58 p.m.
Blizzard Post
We're probably going to just hide passive health regen numbers. It may be worked into an option but we don't necessarily think it's interesting or useful to know that your passive health regen is passively regenning your health... Should be self explanatory.
#13 - Dec. 22, 2011, 8:18 p.m.
Blizzard Post
Seems like it'd be better to just look at a stat in the advanced character list that adds up all your passive regen?