#141 - Oct. 14, 2015, 5:42 a.m.
I've extended the post limit for this thread so that this conversation can continue, and I've done some research so I can help clear this up once and for all. It's a great question, and I certainly understand why there has been some confusion.
In the original Diablo III for consoles, monsters
did have a higher amount of hit points when compared to the PC counterpart. Many of the posts in this thread refer to a video that shows an increased amount of monster health, but we double checked our numbers and we're confident monster health is exactly the same as on PC.
In the Ultimate Evil Edition, however, we made monster health exactly the same across console and PC, which is why many of your tests show no difference.
I hope this helps clear up some of the confusion, and I'll be sure to keep my eye on this thread. Thank you all!