Datamining and you.

#1 - Sept. 12, 2013, 3:21 p.m.
Blizzard Post
Alright, I figured I would just clear this up for all of you. The stuff that got leaked is ALREADY in the game client. There was no beta leak, no alpha test leak or what have you.

When Blizzard put this stuff in the client, they very well knew it was going to be datamined as soon as someone who cared enough saw an increase in the file size of Diablo 3.

Yes its legit, no Blizzard doesn't care and yes they are all probably happy this morning seeing the waves and waves of positive feedback.
#9 - Sept. 12, 2013, 11:34 p.m.
Blizzard Post
Just to make this official:

Blizzard employees are currently testing various aspects of Reapers of Souls, and some of those elements appeared on a PTR as part of that. This was intended (in order to make those elements available for testing, they also became datamine-able).

Information taken from the PTR is not final, though, and we encourage everyone to keep that in mind when reviewing datamined content--and also to be mindful to avoid potential spoilers! While we're not going to be commenting specifically on any discussions regarding datamined info (as it is often not reflective of the final product), we'll definitely be updating the community and sharing more delicious details as development of ROS progresses and features start getting locked down. :)
#21 - Sept. 13, 2013, 1:36 a.m.
Blizzard Post
09/12/2013 05:55 PMPosted by evilrayman
Where is the PTR ?


We're currently only conducting internal testing right now with employees, but we're using PTR functionality to help facilitate it. By making the game build available for testing, this also made it available for datamining.

While we certainly want to give players the opportunity to test out these changes before they go live and provide feedback, we don't have any details to share right now regarding a public PTR (yes, that's redundant, I know :P) or Reaper of Souls beta.
#24 - Sept. 13, 2013, 1:45 a.m.
Blizzard Post
09/12/2013 06:39 PMPosted by Archangel
Sounds like someone made an "oops" :)


Nah. That's just how uploading game builds to CDNs roll. :)