#1 - Feb. 14, 2013, 12:16 p.m.
From what I understand the critical hit damage for a character is calculated from the base 50% damage plus bonuses from items and equipped skills. However, the hero profile API appears to be adding an extra 50% on top of this value (critDamage under stats). For example my barb has 429% critical hit damage but the API appears to be returning 479% is this a bug or is my understanding incorrect? Many thanks.