Concerns about Multiplayer...

#1 - Nov. 20, 2013, 10:19 p.m.
Blizzard Post
Currently, we have MP0-10... It is already super spread out and hard to find a group for things, ESPECIALLY on hardcore mode.

Now with RoS, we have different game modes and pretty much the same amount of difficulty modes.

I really worry RoS will suffer the same multiplayer issues the current version has. We need to be able to queue up for multiple difficulties.
#4 - Nov. 21, 2013, 12:24 a.m.
Blizzard Post
Currently, we have MP0-10... It is already super spread out and hard to find a group for things, ESPECIALLY on hardcore mode.

Now with RoS, we have different game modes and pretty much the same amount of difficulty modes.

I really worry RoS will suffer the same multiplayer issues the current version has. We need to be able to queue up for multiple difficulties.


It's true that Reaper of Souls will have a Campaign and Adventure Mode (you can read a bit more about Adventure Mode here), but you should still see a healthy pool of multiplayer games. We anticipate a lot of players will spend most of their farming time in Adventure Mode, which is typically when/where players will want to group up, and you'll be able to join a clan or community for even more social options.

To answer your question specifically, though, there are nine different difficulty levels (Normal, Hard, Expert, Master [unlocks at level 60], and Tormet I-V [unlocks at level 70]) and currently you’ll only be able to select one difficulty whenever queuing for Public Games. This is because, right now, there’s a pretty significant difficulty jump between each setting. We’ll definitely keep an eye on things, and if finding games becomes a problem then we’ll be sure to communicate that to the developers.