A few small bugs/fixes....

#1 - Feb. 6, 2012, 4:09 p.m.
Blizzard Post
1) When using Salvaging in the Forging Screen (window), the mouse function (icon turns to anvil) for "salvaging" stays active. As you forge armor/weapons, if you wish to move any items from your Inventory to Equiped during this process, the Salvage function that is active will "Salvage" what you have just created vs. grabbing it and moving it.

2) In the "Skills" menu, under the "ACTIVES" window as you choose skills to place in your tree, regarding the item "ARCANE ORB" for the Mage, the description for this item is misspelled. “Explodes” should be the word “explosion,” keeping in context.

3) Cathedral Level 4. NW corner area with two small rooms just to the west of a small oval water pool. The 'Loose Stone' in the doorway of the small upper room (of the two small rooms) will cause you to teleport to the right side of the water pool out in the large hallway, then, back inside the door of the small room again. This happened while under fire from multiple enemies.

4) While not a bug, possible fix. When using the Smithy, etc., is it possible to be able to draw materials, etc. needed for crafting and such directly from your Stash while doing your transactions? I understand not being able to in a place your character doesn’t have a stash, keeping things 'real'. But, running back to the Stash over and over as one gets higher in rank, inventory and capability, may become a bother for some players.

Thank you for an absolutely wonderful game. I cannot wait. Well done!!
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Quality Assurance
#2 - Feb. 6, 2012, 6:18 p.m.
Blizzard Post
One bug per thread please.